This appeals to the Pac-Man geek in me more than you know, and is a great touch.Īs you advance, ghosts do their best to get in your way. You can’t pass this level and Pac-Man 256 references this both in the title and by having you being endlessly pursued by colourful, corrupted graphics as you advance. The game effectively runs out of memory at this point and corrupts the screen. In Pac-Man, screen 256 is the kill screen. Oh, and of course you can’t afford to lose any lives doing it. First achieved by the bearded baddie of gaming, one Billy Mitchell, the perfect game involves clearing each of the 256 levels of the game, picking up every bit of fruit and, most insanely, killing every possible ghost. Another isometric, endless runner, Pac-Man 256 sees you advancing upwards through a procedurally-generated maze until you inevitably get spazzed in the face by a spectral prick.ĭespite not really enjoying the Pac-Man games, I’m a huge geek when it comes to the idea of the ‘perfect game’ of Pac-Man. Well, Hipster Whale have returned with another re-envisioning of a coin-cop classic, namely Pac-Man, with Pac-Man 256. With its beautiful presentation and slick gameplay, it was one of the more enduring titles on my iPad, getting some serious play, and I still return to it every now and again. One of the better iOS releases of last year was Crossy Road, an extremely slick, isometric take on the classic arcade game Frogger.
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